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Going Medieval v0.5.28.6-Early Access

Going Medieval v0.5.28.6-Early Access
Jun
13
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  COMPATIBLE UPDATES LIST FOR - Going Medieval v0.5.28.6 -
MAIN GAME
UPDATE
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  • img
    Leandro Martins
    Jun 13, 2021 @ 10:04

    Hey everyone, we have our first hotfix (0.5.28.6) for Going Medieval live now.

    This hotfix is focused on fixes for crashes, with some other key notable things listed below:

    Various crash fixes are implemented throughout the game, caused by resource piles, room temperatures, roof spawning, building rotation, particle spawning, job , tooltips, & pausing production
    Fixed crashes caused by naming settlers and village with non-latin characters
    Fixed bug that caused dead settlers to get production experience
    Added run in the background option: Players can now choose whether they want to allow the game to run in the background when changing focus (ALT+TAB)
    Added a message when the player is trying to place a building somewhere where stability is 0. This also means that the message will appear when a player drags a wall off a cliff or tries to palace a wall on a spot with no stability
    Merlons will not be counted as wall anymore
    Fixed issue where music would get stuck on “one-note”

  • img
    Leandro Martins
    Jun 13, 2021 @ 10:29

    Copied from Steamworks, the text above.

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